Personalized Interdisciplinary Science and Innovation Projects
M INNOVATION LAB
Cultivating individuals with HIS qualities, namely:
Humanity, Innovation, Science
is the mission of Minton.
INNOVATION IS THE KEY TO SUCCESS
Adolescence is the critical period for
developing innovation consciousness
and capabilities
The M Innovation Lab is a personalized cross-disciplinary science and innovation program tailored for each student by integrating top humanities and technology resources from the United States and China. Students achieve tangible project outcomes, while demonstrating character traits that increase their competitiveness in applying to top-tier schools: innovation, research, collaboration, social responsibility, and leadership.
Key points in U.S.
undergraduate applications
Essential capabilities for applying
to top international schools
1.Who am I?
2.What are my academic interests?
3.What kind of activities should I choose?
4.How should I present myself?
Theoretical learning ability:
GPA
SAT/ACT
various subject
competitions
Practical
application ability:
Innovative interdisciplinary projects
long-term commitment to technology innovation exploration
Social responsibility
Leadership and collaboration skills
M Innovation Lab
Students explore interests based on their needs or observed phenomena from their surroundings, identify a problem to be solved, and utilize emerging technology to create a solution or even produce a tangible object for scientific practice.
Unique and Irreplicable Portfolio Building
·With the student’s interests at the core,
investigating novel topics
·Balancing long-term activities, concluding and
presenting projects with tangible outcomes
·Demonstrating social responsibility and humanistic vision
PROJECT ADVANTAGES
Demonstrate practical application ability
Solid and genuine academic skill building
WHAT IS INNOVATION?
Scientific research must be based on
solving problems
Scholars having new scientific discoveries of innovations, publishing high-impact papers, that is creativity, but not innovation. Innovation and discovery are two separate ideas, distinct also from creativity.
“Innovation combines discoveries, inventions, and research, applying them in scientific, clinical practice, and other settings. Only then can it be called innovation.”
— Dr. Nanshan Zhong, Academician of Chinese Academy of Engineering
PERSONALIZED CROSS-DISCIPLINARY SCIENTIFIC AND INNOVATION PROJECT
CUSTOMIZED PROJECT SERVICE PROCESS
APPLYING TO TOP UNIVERSITIES
In the personalized cross-disciplinary innovation projects at M Innovation Lab, participants can showcase their innovative abilities, research capabilities, collaboration skills, international perspective, social responsibility, leadership, and international competition certifications.
FROM A CONTENT
PERSPECTIVE:
These projects emphasize
participants' innovative and
research capabilities.
In each project, participants need to work with their mentors to creatively propose effective solutions to problems they care about and use scientific research methods to make them possible.
FROM A FORM
PERSPECTIVE:
The projects highlight participants'
collaboration and leadership skills
As the projects progress, participants need to collaborate and learn from different mentors related to the project. They also need to participate in project progress and quality management according to project requirements, improving their project management abilities.
FROM AN OUTCOME
PERSPECTIVE:
The projects focus on participants'
international perspectives, thinking,
social responsibility, and
competition certifications
The innovation projects address social issues such as special populations, vulnerable groups, environmental protection, and ecological management from an international perspective while competing in various international awards to demonstrate participants' international competitiveness.
THEIR STORIES
Cordelia, the music game journey for the blind
——The above content is excerpted from Cordelia's project log. Her game development project has completed the programming
language learning phase and is now implementing specific functions. Our goal is to help her get admitted to a top 30 computer-related
major in the United States.
"I was shocked by Cordelia's initiative when I first assigned her a research task on music games. In just one day, she provided a research report that covered multiple aspects of music games, such as gameplay logic, playability classification, and peripheral configurations. Before this, we knew she had a talent for piano and composition, loved gaming, and wanted to apply for computer-related majors. However, the overall planning of her activities was scattered, and her hobbies, talents, and professional direction were like scattered pearls without a beautiful storyline.
After researching, we planned to complete a music game project for the blind. This project, like a thread, perfectly connected Cordelia's long-time investment in her hobbies, talents, and professional direction. In addition, the project targeted the visually impaired, reflecting her sense of social responsibility. We were all very excited about this project topic. Next, we will discuss the game development needs for the visually impaired with teachers from the Disabled Persons' Federation. These teachers have rich experience in developing and testing visually impaired-friendly games, and Cordelia has already actively started preparing her questionnaire."
Student D, ball-collecting robot design plan
When I first met D, I was quite overwhelmed with how to start his planning. He had just transferred from a public to an international school system, and his English and GPA were facing significant challenges. Outside of his interest in soccer, he had no interest in anything else, didn't even want to chat, let alone think actively. However, due to the domestic campus soccer environment, he couldn't participate in high-level competitions or soccer certification while balancing his studies, and a single hobby couldn't impress admissions officers. Considering he didn't dislike mechanical structures, I arranged for him to meet with the innovation team twice, hoping for new discoveries.
Two weeks later, the innovation teacher updated me on the progress. D wanted to complete a design plan for a ball-collecting robot to assist his free-kick training, which included mechanical structures and embedded system-related knowledge. I immediately expressed support for two reasons:
1.Application perspective: This project can help him establish a connection between his hobby, knowledge, and practice. Through further activity planning, he can demonstrate his dedication, resilience, and full commitment, making his story unique.
2.Long-term learning and development perspective for students: To be honest, I didn't expect D to find a suitable project so quickly. If he can experience the practical application of knowledge through this project and stimulate his learning motivation and interest in exploring his professional field, it will be a significant breakthrough for his future development and understanding of the importance of innovation in shaping society. This project has the potential to transform not only his academic success but also his long-term personal growth and career prospects.
——From Dr Hu, D’sproject mentor
National Association for
College Admission counseling
Minton International Education
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